I’m delighted to introduce Paint Mix Simulator, a delightfully chaotic little minigame where you get to play with colors… and face the wrath of Gordon...
I’m happy to introduce FastRecord, a new lightweight screen recording tool I’ve been working on. Everything runs locally on your device, with no data sent...
I’m excited to share a new experimental project: Midnight City Sailing. It’s a serene, atmospheric sailing experience set in a procedurally-generated neo-gothic cityscape.
I recently spoke at AI Tinkerers Raleigh about hyperfast inference systems and how they’re fundamentally changing AI application design. If you haven’t heard of Cerebras...
I’m excited to share a new fan-made project: Nate the Hoof Guy Simulator. It’s a web-based simulation game inspired by the oddly satisfying videos of...
When we think about the future of artificial intelligence, we often imagine systems that can think like humans—not just processing text, but understanding images, video,...
When AI becomes fast enough, computing itself changes. Cerebras OS is a hackathon project exploring what happens when inference speed crosses a threshold—when AI stops...
I’m delighted to introduce Paint Mix Simulator, a delightfully chaotic little minigame where you get to play with colors… and face the wrath of Gordon Ramsay.
I’m happy to introduce FastRecord, a new lightweight screen recording tool I’ve been working on. Everything runs locally on your device, with no data sent to the cloud.
I’m excited to share a new experimental project: Midnight City Sailing. It’s a serene, atmospheric sailing experience set in a procedurally-generated neo-gothic cityscape.
I recently spoke at AI Tinkerers Raleigh about hyperfast inference systems and how they’re fundamentally changing AI application design. If you haven’t heard of Cerebras (or however they pronounce it),...
I’m excited to share a new fan-made project: Nate the Hoof Guy Simulator. It’s a web-based simulation game inspired by the oddly satisfying videos of bovine hoof trimming.
I’ve built a new tool called Game Storyizer. It’s a node-based narrative builder designed to help game developers and writers create complex, branching storylines.
Inspired by instagram videos of a user playing a “stylophone” i wanted to see if i could replicate this on an iPhone. There are many tools that could possibly be...